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GAME DESIGN CAPSTONE
( NO AI WAS USED IN THE WRITING OF THIS PAPER )
WEEK 1 WEEK 1
ALERT! ALERT!
huh? whats going on??
OPPORATION CAPSTONE IS IN BOUND!
dear god. we all feared this day
We must get into contact with the sunny one immediately.
CALLING BOY GENIUS!
CALLING BOY GENIUS!
OPPORATION CAPSTONE IS UNDERWAY AND WE NEED YOU IMMEDIATELY!
COMING IN, THIS IS ETHYN FROM TAMAKI MAKAURAU
THE HOLY CRAFTSMAN! THANK GOD YOU ANSWERED
WE NEED YOU IMMEDIATELY FOR THE MISSION!
IT IS TIME TO PUT ALL THESE YEARS OF TRAINING TO WORK
FUCK
IM ON MY WAY
VROOOOOOOOOOOOOOOM
WHERE IS HE?? I am starting to worry
YOOOOOOOOO
ARE YOU READY LADIES AND GENTLEMEN??????
WE HAVE TRAINED ALL OF OUR LIVES FOR THIS MOMENT!
THANK GOD YOU’RE HERE! I BEGAN TO PANIC.
WE NEED YOU IN THE SHIP ASAP ETHYN
LAUNCH WINDOW OPEN
ALL SYSTEMS GO
PREPARING FOR FINAL SEQUENCE
STANDING BY FOR IGNITION
HIT IT!!!!!!!!!
10
9
8
7
6
5
4
3
2
1!!!!
AND WE HAVE LIFTOFF!!!
WEEK 2 WEEK 2
Game jam
WEEK 3 WEEK 3
class rooms
class assets
mini games
school halls
ms paint plannign sketches
WEEK 4 WEEK 4
mr greens shed
lunch area
half pipe
gym
library
inventory system
stat animations
new energy
THEN
THE REMOVAL OF EVERYTHING (making it arcady)
time removed
(simplified to 30 sec timer)
stats removed
energy removed
6 classes - 2
Restructuing of day
hot bar removed
WEEK 5 WEEK 5
adding functionality
Looting + buying + selling
principal boss battle
ethyn.OS
Cod zombies test
Girl Game
WEEK 6 WEEK 6
week 6 type writer and polaroid
main portion of story complete
binding scenes together, polish
reflection