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GAME DESIGN CAPSTONE


( NO AI WAS USED IN THE WRITING OF THIS PAPER )




WEEK 1  WEEK 1


ALERT! ALERT!

huh? whats going on??



OPPORATION CAPSTONE IS IN BOUND!



dear god. we all feared this day

We must get into contact with the sunny one immediately.




CALLING BOY GENIUS!
CALLING BOY GENIUS!


OPPORATION CAPSTONE IS UNDERWAY AND WE NEED YOU IMMEDIATELY!





COMING IN, THIS IS ETHYN FROM TAMAKI MAKAURAU



THE HOLY CRAFTSMAN! THANK GOD YOU ANSWERED

WE NEED YOU IMMEDIATELY FOR THE MISSION!
IT IS TIME TO PUT ALL THESE YEARS OF TRAINING TO WORK





FUCK

IM ON MY WAY







VROOOOOOOOOOOOOOOM










WHERE IS HE?? I am starting to worry







YOOOOOOOOO

ARE YOU READY LADIES AND GENTLEMEN??????
WE HAVE TRAINED ALL OF OUR LIVES FOR THIS MOMENT!






THANK GOD YOU’RE HERE! I BEGAN TO PANIC.

WE NEED YOU IN THE SHIP ASAP ETHYN




LAUNCH WINDOW OPEN
ALL SYSTEMS GO


PREPARING FOR FINAL SEQUENCE
STANDING BY FOR IGNITION




HIT IT!!!!!!!!!







10
9
8
7
6
5
4
3
2
1!!!!


AND WE HAVE LIFTOFF!!!












WEEK 2  WEEK 2

   IMESSAGE STYLE
Game jam



WEEK 3  WEEK 3

handdrawn / written
class rooms
class assets
mini games
school halls
ms paint plannign sketches




WEEK 4  WEEK 4

podcast / video style
mr greens shed
lunch area
half pipe
gym
library

inventory system
stat animations
new energy

THEN

THE REMOVAL OF EVERYTHING (making it arcady)

time removed
(simplified to 30 sec timer)

stats removed
energy removed

6 classes - 2
Restructuing of day
hot bar removed




WEEK 5  WEEK 5



adding functionality
Looting + buying + selling

principal boss battle

ethyn.OS
Cod zombies test
Girl Game


WEEK 6  WEEK 6



week 6 type writer and polaroid

main portion of story complete
binding scenes together, polish

reflection